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Stainless Games aimed to raise over $400,000 (£250,000) via Kickstarter in order to produce the game. The new title, Carmageddon: Reincarnation, was funded through Kickstarter in 2012. After that numerous concept artworks and early in-game test screens were released on the official site.
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In 2011, after buying back the rights to the series from then-current copyright holders Square Enix Europe, original Carmageddon developers Stainless Games revealed that a new Carmageddon game was in early pre-production stages. The game was subsequently assumed to have been canned, as no new information or press releases surfaced since that time, and Eidos moved on to focus on other projects. Very little information was released about the game until late 2005, when recently merged publishers SCi and Eidos Interactive put development on hold for unspecified reasons. The publishers were confirmed as Take-Two Interactive's newly formed subsidiary 2K Games (although the same article named the developers as original Carmageddon publishers SCi).
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The developers were identified as Visual Sciences, who were also working on Carmageddon TV for the Gizmondo handheld console. It’s the right way to keep and attract said business.A financial report in 2003 revealed that Carmageddon 4 was in development. But owning up, making amends and moving on? That’s not only a great way to do business. It’s one thing to defend yourselves until the last man standing. “So it was imperative to make it clear how important the Backers remain to us, and deal with this as swiftly and positively as possible.” “We have always listened to the community, and felt that in this instance we’d clearly got it wrong the first time round” Brand director Neil Barnden added.
They’ll get the full, final version of Carmageddon: Reincarnation and ALL DLC, for the REST OF TIME.
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“We’ve concluded that the fair thing to do would be to make this announcement,” said publishing director Jason Garber to VG247.ĮVERY Kickstarter and Paypal Backer who pledged the $15 and above for a copy of the game will be eligible to get The Full Package. In addition to that, Stainless Games has also decided to give everyone who pledged on Kickstarter and Paypal the full game, with all DLC.
We hope that fans of the game will be excited to expand their game with more stuff from us here at Stainless, as well as the CarMODgeddon content that will be coming from the community as well. These Kickstarter funds are not being used to fund DLC development. The $US625k raised by our Kickstarter fans has contributed to development of the complete game. DLC is the additional content we offer after the game is finished and complete because we want to keep the game fresh and new for our players long after its release. It’s common practice to offer DLC for games - hell, we did the equivalent back in 1998 when we released The Splat Pack for Carmageddon. The “complete game” is what it says - the full-featured game as originally described, with multiple environments, cars, peds and events.
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Kickstarter Backers will get the Early Access content, plus all subsequent updates that go together to make up the complete game. Simply put, everyone who pledged on Kickstarter will get the complete game.
Speaking to Kotaku, Stainless Games developer Jason Garber issued the following statement: Naturally, this has angered up the blood of Kickstarter backers, who reckon they’re getting the short end of the crowd-sourced stick here. Carmageddon: Reincarnation (Thanks for the spelling lessons Erwinnnnn) arrives on Steam Early Access early next year, that’ll be out in several flavours for those of you who want to buy it then.